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Environments with 3DS Max

DMA C122

CATALOG COURSE DESCRIPTION

This course uses a guided digital studio approach in a close analysis of the practical production skills and techniques in creating 3D environments. Students will complete a combination of exercises, individual and group projects in modeling man-made scenes, applying principles of photorealism, creating environmental lighting effects, advanced textures, project workflow and management, and rendering photorealistic shots.

LEARNING OUTCOMES & ASSESSMENTS

Upon successful completion of the course, the student will be able to

  1. Describe numerous aspects of the visualization industry, including its genres, purposes, specific categories, types of employment available within the industry, and the skills necessary to obtain such employment. This will be assessed with a test, scored with a rubric.

  2. Describe the principles of photorealism, and apply these principles to the creation of 3D environments. This will be assessed with a project, scored with a rubric.

  3. Model, texture, light and render photorealistic 3D environments. This will be assessed with a project, scored with a rubric.

Download Complete Outline

2008-2009 Catalog

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Last updated May 21, 2008