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DMA C141CATALOG COURSE DESCRIPTIONThis course introduces techniques of electronic game design production. Topics include the past, present and future of the game industry, basic game programming concepts, game art requirements, understanding palettes, file formats, creating graphics for 2D games, creating graphics for 3D games, porting of project meshes, maps, and animation data to game format files, low-polygon count modeling techniques, and motion capture. Artificial intelligence for opponent behaviors, networked systems, and the issues surrounding multi-user play will also be examined. LEARNING OUTCOMES & ASSESSMENTSUpon successful completion of the course, the student will be able to
2008-2009 Catalog |
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Media Arts Links:: Contact Us Brochure Website
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Last updated May 20, 2008 |
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