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DMA C219CATALOG COURSE DESCRIPTIONThis course explores the concepts and techniques of game engine programming for electronic and mobile game design and production. Topics include the following: the use of DirectX, Direct3D, and Win32 in game engine design; algorithms, data structures, and memory management issues relevant to game engine design; the history and future of game engine programming; the use of a front-end visual game design tool to complement the game engine programming process; and the use and issues of stock game engines. LEARNING OUTCOMES & ASSESSMENTSUpon successful completion of the course, the student will be able to
2008-2009 Catalog |
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Last updated May 21, 2008 |
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