This is a course in game design project planning and production through
hands-on experience. Students will work in teams to design and
complete a game project, providing each student with portfolio
preparation.
LEARNING OUTCOMES & ASSESSMENTS
Upon successful completion of the course, the student will be able to
Develop a game design project concept that reflects
audience needs, technical requirements, and market research. This will
be assessed with a project, scored with a rubric.
Create a game design project proposal that includes an
abstract, information and interface design concepts, marketing and
distribution plan, and a budget. This will be assessed with a project,
scored with a rubric.
Communicate effectively with a design team during
various phases of production. This will be assessed with a project,
scored with a rubric.
Create, test, and evaluate a game design project
prototype and assess peer performance. This will be assessed with a
project, scored with a rubric.